Resume
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SOFTWARE
- 3D – 3DS Max, Maya, Mudbox
- 2D – Photoshop, Illustrator, AutoCAD
- Engines – Gamebryo, Source, Unreal 3, Unreal 2k4, Torque X
- Version Control – Perforce, Tortoise SVN
- Other – InDesign, After Effects, Premier, Final Cut Pro, MS Office
SKILLS
- Hard Surface & Organic Modeling, Normal Mapping, Photo-real and Hand-painted Texture creation
- Keyframe Animation, Biped Animation, Rigging
- HTML/CSS, Digital Video Lighting, Filming & Editing
EXPERIENCE
|
Netdevil |
3D World Artist: LEGO Universe |
12/2009 – 02/2011 |
|
Link Systems and Simulations |
3D Content Modeler: MTC and Ash Simulations |
04/2009 – 12/2009 |
|
Gearbox Software |
Freelance Artist: Unannounced Title |
01/2009 – 03/2009 |
|
The Guildhall |
Original Idea, Lead Artist and Lead Animator: Dissonance |
06/2008 – 12/2008 |
|
Animator, Environments and Game Designer: Sacrifice in Paradise |
12/2007 – 04/2008 |
EDUCATION
- The Guildhall at SMU
- Master of Interactive Technology, specialization in Art Creation
- John Brown University
- Bachelor of Science, Digital Media Arts specialization in 3D Animation