Resume

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SOFTWARE


  • 3D – 3DS Max, Maya, Mudbox
  • 2D – Photoshop, Illustrator, AutoCAD
  • Engines – Gamebryo, Source, Unreal 3, Unreal 2k4, Torque X
  • Version Control – Perforce, Tortoise SVN
  • Other – InDesign, After Effects, Premier, Final Cut Pro, MS Office



SKILLS


  • Hard Surface & Organic Modeling, Normal Mapping, Photo-real and Hand-painted Texture creation
  • Keyframe Animation, Biped Animation, Rigging
  • HTML/CSS, Digital Video Lighting, Filming & Editing



EXPERIENCE


Netdevil

   3D World Artist: LEGO Universe

12/2009 – 02/2011

Link Systems and Simulations

   3D Content Modeler: MTC and Ash Simulations

04/2009 – 12/2009

Gearbox Software

   Freelance Artist: Unannounced Title

01/2009 – 03/2009

The Guildhall

   Original Idea, Lead Artist and Lead Animator: Dissonance

06/2008 – 12/2008

   Animator, Environments and Game Designer: Sacrifice in Paradise

12/2007 – 04/2008


EDUCATION


  • The Guildhall at SMU
  • Master of Interactive Technology, specialization in Art Creation
  • John Brown University
  • Bachelor of Science, Digital Media Arts specialization in 3D Animation

Contact Info